
The best innovations are often synergies of the best inventions - like the iphone and the World Wide Web. Steve Jobs and Tim Berners-Lee took existing technologies and saw how these separate inventions could work together to create something even more beautiful, and thus, a new invention was born.
With our three-hour sci-fi fantasy XR film Polymath, we are also innovating in a synergistic way through integrating some incredible inventions: 1) Hollywood film 2) newly developed XR (AR/VR/AI) technologies 3) online gaming and 4) a tried and tested accelerated music learning system.
All of these inventions come together to create our invention: the Mastertude Edutainment eXperience (MEX). Launched through Polymath, MEX will completely change the way film, education, XR tech and gaming is experienced, in the same way that the iphone changed the way that music, photography, communication and personal computing was experienced.
With Polymath, the first MEX-powered film, each viewser* will find unique ways to benefit from this new edutainment film experience:
Music lovers will leave the cinema with the focus to become a musician - keeping up their practice by playing the Polymath game twenty minutes twice a week, and, for really dedicated musicians, seven hours daily, until they master each level and learn the equivalent of 8-10 years of music in months, for a fraction of the cost of music tuition.
Sci-fi fantasy film lovers will simply enjoy the 3-hour exhilarating experience and captivating narrative. without needing necessarily to take this further by subscribing to the Polymath game.
People who are interested in personal development will participate in the Polymath experience because they are inspired to access their genius. The 'neuron mirroring' technique MEX uses allows the audience not only to grasp music from the characters in the film, but to observe and mirror the lifestyle of the Polymath. Through watching the story unfold, the audience discovers how inventors think, see beyond the time, learn, create, oscillate between silent knowledge and heightened thought, challenge themselves by taking on the impossible, and use the swings between genius and madness to their advantage. As a result, it is our dream that MEX will spark an education revolution that keeps pace with this tech-enabled, smarter generation.
It is no accident that we are launching MEX with a music learning film. Einstein, Leonardo da Vinci, Pythagoras, the Vedas, and other polymaths of the past, used 'musical perception' to ignite the imaginative, intuitive, and creative areas of their brains. Music was the conduit to genius. As Albert Einstein stated, "The theory of relativity occurred to me by intuition, and music was the driving force behind that intuition. My discovery was the result of musical perception."·
Inspired by our innovation in film-making, the world's best storytellers and influential Hollywood directors will collectively evolve film as they build on our invention, creating a plethora of cinematic and SVOD edutainment XR film experiences, that will inspire audiences to acquire new skills they had never dreamed of having. The possibilities for learning through narrative topics are endless; some thought starters: learning a language through a spy thriller, forensic science in a murder mystery, quantum physics through a space adventure. Polymath will be the tip of the iceberg - as Walt Disney said: "I only hope that we never lose sight of one thing — that it was all started by a mouse" (or in this case a virtual MIDI keyboard...).
With the release of Polymath, the fundamental challenge of how to make XR mainstream will also be solved by Hollywood's powerful influence as a trendsetter. Once XR technology has been introduced as a premium, mind-blowing cinema experience through Polymath, consumers (after trialing XR products at the theater) will make the leap and spend money buying XR headsets + gloves to recreate the magical experience in-home.
Healers and those who seek healing will use the musical concepts learned during the film (scales, chords, composing techniques, flow music) as a cathartic and healing tool. The instrument will be their sounding board, where they they sing out their emotions, thoughts, and feelings, and tap 'the space' between their thoughts to enter the arena of frequency, thus creating a state of flow. By learning music through Polymath, participants will find clarity and inner peace. "Music washes away from the soul the dust of everyday life." – Berthold Auerbach
For gamers, the Polymath game, will provide a worthy challenge that will keep subscribers coming back, as they play and compete online with other gamers, or with their previous scores to improve their musical prowess. The Polymath game will adjust to the preferences, temperament, and learning style of the individual so that each user feels catered to. Some gamers can even opt to appear for online music exams to get real-world accreditation, so that they are not just gamers, they are gaming musicians.
Social media fans can use Polymath's social platform to bond and connect with others online through music - creating groups, forming an online band, composing music, sharing musical knowledge and songs, learning together and finding solidarity with the Polymath community.
Is there something for everyone in Polymath? We believe the answer is yes. Have all of these individually attractive elements been put together in one experience package before? The answer is no. But on this we're in good company - had the World Wide Web ever been done before and did people ask for it? Did anyone ask for the iphone? Unlikely, given that Steve Jobs was so famously and controversially quoted as saying of customers: "Our job is to figure out what they're going to want before they do". Yet Berners-Lee and Jobs both saw that at an individual level, the systems they wanted to bring together were desirable, and synergistic. And what they created from those synergies was nothing short of magic. The kind of magic we intend on bringing to the world with Polymath.
*viewser = viewer + user