
THE POLYMATH EDUTAINMENT EXPERIENCE
Imagine . . .
You enter the cinema and at your seat, you put on an auto-switch VR/3D headset that has been placed there for you. The headset is in see-through mode so you can see everything around you in the cinema.
The cinema darkens, and on the big screen the Polymath 3D sci-fi fantasy film begins, and you are enthralled by the exhilarating story and visual effects - this is a high-quality Hollywood blockbuster on par with some of the best films you’ve seen.
About 12 minutes into the movie, your headset switches automatically into VR mode and you find yourself in a scene in the film, set in the Music Dojo. Here in VR mode, you can interact with the film’s characters and play a virtual music keyboard. After a few minutes of being taught music in the Dojo, the interactive learning segment finishes, and your headset switches automatically back into 3D mode, where you watch the movie's narrative continue on the big screen.
At pre-set points over the 3-hour film, you and the other cinema viewsers (viewer + user) are switched seamlessly between observing the film on the big screen in 3D, and interacting in VR to learn music. The whole experience is knitted together through the narrative, so that at some points you feel you are watching the film, and at some points, you feel you are in the film.
At the end of the film, you exit the cinema nourished with a captivating storyline, an XR experience, and 2-years of conventional music learning (scales, chords, reading music, playing songs, and composing songs). You have just participated in the first Mastertude Edutainment Xperience (MEX) film - the future of education and entertainment.
We have 35 edutainment MEX films and TV series to roll out after Polymath is released that teach a range of skills e.g., Asclepius is a MEX film that teaches medical science, Cobwebs teaches filmmaking, Prudence teaches law, and so on.
Our MEX system heralds a new era of Edutainment - revolutionizing education and adding a new dimension to film and cinema.
THE MEX SYSTEM REDEFINES EDUCATION:
Education becomes enjoyable and relevant, entertainment becomes productive
Merging film, AI, cinema, our patent-pending MEX Switch, and VR technology, our films, games and hybrid Movie-TV series' will provide a "guilt-free" past-time that is fun and captivating while teaching a skill or topic.
Using 'neuron mirroring': MEX utilizes the method of observation and execution (ob-ex), similar to the way toddlers learn to walk and talk; the viewser (viewer + user) first observes the skill being demonstrated by one of the heroes in the film, and then practices the skill within the VR segments.
Genius inspires geniuses. Observing geniuses of different temperaments within the field inspires brilliance and accelerates learning. This methodology of neuron mirroring echoes the ethos of Pythagoras, Plato, and the Rishis (who integrated life, work, entertainment, and learning).
Leveraging multi-tasking habits: The present generation enjoys switching in and out of multiple activities (scrolling social media, texting, gaming) while watching films. The MEX Switch leverages this habit, auto-switching from 3D to VR at preset points for 7 to 20 minute learning segments, ensuring heightened focus and concentration during each segment.
Personalized learning within a group experience: With MEX films, the viewser learns privately at their own pace without embarrassment during the VR segments, while the film narrative segments are a group activity.
So, watching the film is a shared experience; one feels the mood of the audience; the laughs, exclamations of awe or fear, etc, but the learning is personalized and provides a secure environment when the individual is playing music during Polymath, or learning any other skill in future MEX films.
Society today is highly individualistic but group learning and social activities are a major source of human development, which must not be lost.
Learning through narrative - we are the stories we tell: A Hollywood narrative can encompass multiple viewpoints, differentiating from traditional education's fixed viewpoints; different characters can represent different perspectives, e.g., Columbus - a hero or murderer?; the different theories on the genesis of life - a blend of spirituality (expansive thought), art (creative expression) and science (linear formulas and provable facts).
CINEMAS ARE POPULAR AND PROFITABLE AGAIN
We intend to transform cinemas into edutainment hubs, launching the first MEX film Polymath (R13) as premium Edutainment cinema, charging a minimum of $80 a ticket for this next-gen film experience, where audiences exit the cinema having learned the equivalent of two years of music while being captivated by a brilliant, exhilarating storyline.
Cinemas will dedicate selected screens solely to MEX films and show the films year-round, in the same way that Las Vegas has long-term residencies and theme parks consistently run the same attractions.
We are launching MEX films with the universally loved topic of music, ensuring that MEX films will be an instant success (studies show that 85% of adults wished they had learned a musical instrument).
VR HAS A MAINSTREAM APPLICATION
The Polymath film - music learning combined with a sci fantasy film and gaming - is the ultimate combination to drive VR headset sales. The AjnaMEX headset, with its VR/3D MEX switch, will become the market leader in VR headsets.
At the core of MEX films and games is an edutainment system with relevant, necessary content that caters to a 21st century mindset. This system resolves any issues of nausea and dizziness caused by VR, because the VR interactive segments only run for 7 - 20 minutes at a stretch during the films and games, before they switch back into 3D viewing mode.
OUR FIRST FILM TEACHES THE UNIVERSALLY LOVED TOPIC OF MUSIC
Our unique teaching method has taught thousands of students music. Hundreds of our students appeared for the highest standardized music exam boards after just 3-months of learning, and performed better than students who had been practicing conventional music methods for 8 -10 years. Because of our incredible track record, the accredited Australian exam board St. Cecilia School of Music has collaborated with Mastertude, to take our method global.
The Polymath duology and companion games teach up to 8-years of conventional music:
• Polymath Film 1: Learn the fundamentals of music while being engulfed by a sci-fi narrative.
• Polymath Game 1: Topaz: Learn 4-years of conventional music over 40-hours.
• Polymath Film 2: Learn Guitar and Drums (Grade 2 level) while being engulfed by a sci-fi narrative.
• Polymath Game 2: Amber: Learn 6-years of conventional music over 80-hours.
• Polymath Game 2: Jade: Learn 8-years of conventional music over 100-hours.